NVIDIA Officially open-sources RTXRemix technology for game modification

TapTechNews July 5th news, NVIDIA announced today that after extensive Beta testing, it has officially open-sourced the RTXRemix technology and encourages developers to make use of these tools to modify games developed with DirectX 8 or 9.

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NVIDIA stated in a tweet that by using the RTXRemix REST API and integrating with ComfyUI, MOD developers can achieve the following functions:

Use thousands of generative AI models

Generate new details for textures

A simple text can change the entire game scene.

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TapTechNews note: In the press release NVIDIA released on June 2nd, it previewed this open source, indicating that MOD developers can use NVIDIA RTXRemix to remake classic DirectX 8 and DirectX 9 games through panoramic ray tracing, DLSS 3.5, high-quality materials, and physically accurate materials.

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RTXRemix is built on NVIDIA Omniverse and contains a runtime renderer and a toolkit application that can assist in the modding of game materials and materials.

NVIDIA will also add a way to use the Remix toolkit features through the REST API, allowing MOD developers to link RTXRemix in real time to other DCC tools (such as Blender), Mod tools (such as Hammer), and generative AI applications (such as ComfyUI).

NVIDIA will also provide an SDK for the Remix runtime, enabling Modders to deploy the renderer of RTXRemix to other applications and games beyond the classic DirectX 8 and 9.

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