NaughtyDog's Move Towards AI in Game Development

TapTechNews August 26th news, earlier this year, Neil Druckmann, the head of Sony's studio NaughtyDog, said in an interview that AI will 'completely change the way content is created' and can 'reduce costs and technical barriers'. Although Druckmann later claimed that Sony misquoted him, anyway, NaughtyDog seems to be promoting the development of tools available for AI to use.

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TapTechNews noticed that the recently released recruitment information shows that NaughtyDog is looking for an animation programmer to be responsible for developing an animation system available for AI, designers and scripts. Although the details about how AI is used in this position are limited, it indicates that despite Druckmann's claim that Sony misinterpreted his words in the interview, this veteran in the game industry actually supports the use of these controversial tools.

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AI is currently a hot topic in the video game industry. Recently, the Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA) announced a strike, and one of the important demands is to protect the rights and interests of actors and prevent the excessive use of AI in games. Actors are worried that AI may replace their jobs.

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