iOS Game 'Resident Evil 7' Low Paying Players and Revenue

TapTechNews July 17th news, according to the statistics report of Appmagic, the newly launched single-player game Resident Evil 7 on the iOS platform has attractedless than 2000 paying players.

iOS Game Resident Evil 7' Low Paying Players and Revenue_0

Since the game was released on July 2nd, there have been over 83,000 downloads (the game is free to try out, and the full version needs to be purchased through in-app purchases). But to unlock the full game, players must pay 158 Hong Kong dollars (TapTechNews note: currently about 147 RMB). According to this calculation, the player's payment rate is less than 3%.

The report also mentioned that the iOS version of Resident Evil 7 has broughtabout 28,140 US dollars (currently about 205,000 RMB) in revenue for Capcom, and this figure does not include the 30% platform commission of Apple.

iOS Game Resident Evil 7' Low Paying Players and Revenue_1

The report also mentioned that the iOS ports of big-name console games such as Assassin's Creed: Mirage, Resident Evil: Village, Resident Evil 4 and Death Stranding have all performed poorly since their release. Andrei Zubov, the content director of Appmagic, told the foreign media Mobilegamer.biz that he believes the prospects of console games on Apple devices are not optimistic.

iOS Game Resident Evil 7' Low Paying Players and Revenue_2

Andrei Zubov said: Looking at the best-performing mobile paid games, we can see that many games were originally indie games. These games usually have simpler control methods, prioritize unique artistic styles rather than beautiful graphics, and are suitable for shorter gaming times, which are common attributes of successful free mobile games.

Likes