Call of Duty Black Ops 6 Removes Barricading Function in Zombie Mode

TapTechNews August 10th news, the game media Gamerant reported yesterday that in the zombie mode of the game Call of Duty: Black Ops 6, the iconic function of barricading doors and windows will be removed, thus creating a more traditional round-based zombie experience.

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The game studio Treyarch previously emphasized that the zombie mode will return to its roots and purely focus on creating the most valuable round-based zombie experience so far, attracting old players through the experience of familiar mechanisms.

ModernWarzone was invited to experience the zombie mode of the Call of Duty: Black Ops 6 game in advance, and they noticed that the doors and windows in the game cannot be repaired or reconstructed, meaning there is no way to set them as barricades.

New Promotional Video

Activision also shared the latest trailer video of Call of Duty 21: Black Ops 6 yesterday, publicly debuting the game content of the zombie mode for the first time and introducing the first map of this mode, Terminal.

In the video, it can be seen that in addition to the display of some new weapons, it also demonstrated that players can equip mechas and transform into heavy units, rampaging through the zombie horde and cutting a bloody path.

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New Enemy Vermin

The official confirmed in the introduction that this work will introduce a new type of enemy similar to a spider (Vermin). TapTechNews learned from the report that Vermin is a huge, spider-like creepy animal with what looks like a screaming human head in the center of its chest.

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