The Booming Game Industry Revenue to Surpass 300 Billion US Dollars by 2027

TapTechNews July 15th news, the game industry has seemingly become a cash cow, with more and more free games filled with microtransactions, and the prices of consoles and games also rising. Although players keep complaining, the game boom is still unstoppable.

The Booming Game Industry Revenue to Surpass 300 Billion US Dollars by 2027_0

According to the latest prediction, driven by the above trends, the global game industry revenue will soon reach an astonishing scale and is expected to exceed 300 billion US dollars (TapTechNews note: currently about 2.18 trillion RMB) by 2027.

A financial forecast released by Bain & Company shows that the global game revenue will achieve a compound annual growth rate (CAGR) of 9% in the next few years, which will make the game revenue soar from 199 billion US dollars in 2022 to 307 billion US dollars in 2027. The report emphasizes that young players aged 13-17 - a highly vulnerable market group - now spend 40% more time on games than on other media such as watching TV.

With the appearance of landmark investment and M&A cases such as Microsoft's acquisition of Activision Blizzard, the capital flow in the game industry has never been more active. From esports to mobile games, various sub-sectors are showing strong growth momentum. Analysts have also studied the rise of anchors and game internet celebrities, who are gradually becoming cross-media superstars and can attract millions of viewers and earn huge incomes just by live streaming games online.

The influx of huge funds and the astonishing compound growth rate indicate that the game industry will soon surpass the film, music, and television industries to become an entertainment industry with higher value and stronger influence. With the continuous progress of technology, this is just a matter of time. It is worth mentioning that a blockbuster like the upcoming GTA6 can bring in billions of US dollars in revenue by itself.

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