Shining Nikki to Upgrade Game Engine with Unity for Better Graphics and Performance

TapTechNews July 9th news, the official of Shining Nikki announced that it will upgrade the game engine in the new version on July 18th, upgrading the old game engine to a dedicated game engine custom-developed based on Unity.

It is introduced that the brand-new game engine uses 4S rendering technology, which will make the character's skin more delicate and vivid, and the translucent material's light transmittance will be more realistic, and it will complete the optimization of the material and light and shadow performance of tens of thousands of pieces of clothing in the past.

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The new game engine supports FSR super-sampling technology, multi-threading technology, and ForwardPlus technology, optimizing the frame rate, increasing the frame count, making the game run more smoothly, and also improving the picture effect of medium and low picture quality compared to the past.

After the upgrade on July 18th, Shining Nikki said that its game startup speed can be increased by 30%, the running memory is reduced by 20%, and will greatly improve the performance upper limit of future clothing.

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TapTechNews found out through inquiry that Shining Nikki is a 3D dress-up role-playing game made by Paper Games and is the sequel to Miracle Nikki. The game started to be reserved on February 20, 2019, and the official release of the Hong Kong, Macau and Taiwan version was in April 10 of the same year, while the Chinese mainland version was postponed to August 6, 2019 for open beta.

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