China's Game Industry Report in April 2024

TapTechNews May 24th news, the Game Working Committee of the China Audio-video and Digital Publishing Association released the Monthly Report of China's Game Industry in April 2024 today. Data shows that the revenue of the Chinese game market in April was 22.432 billion yuan ($3.234 billion), a decrease of 4.21% month-on-month and a decrease of 0.27% year-on-year. The Game Working Committee stated that this round of decline was mainly affected by the mobile game market, and the growth momentum brought by some products' early operating activities has weakened, and the effect of new products to boost the market has not yet appeared; the client game market has increased but the increment is limited and it is difficult to offset the decrease.

TapTechNews summarizes the detailed data as follows:

The actual domestic market sales revenue of Chinese self-developed games was 18.116 billion yuan ($2.608 billion), a decrease of 4.77% month-on-month and a decrease of 3.86% year-on-year.

The actual sales revenue of the Chinese mobile game market was 15.905 billion yuan ($2.286 billion), a decrease of 6.18% month-on-month and a decrease of 1.93% year-on-year.

The actual sales revenue of the Chinese client game market was 5.642 billion yuan ($811 million), an increase of 2.06% month-on-month and an increase of 1.47% year-on-year.

The actual sales revenue of Chinese self-developed games in the overseas market was 1.418 billion US dollars, a decrease of 0.65% month-on-month and an increase of 7.03% year-on-year.

The actual sales revenue of the Chinese e-sports game market was 11.142 billion yuan ($1.608 billion), a decrease of 2.07% month-on-month and an increase of 16.42% year-on-year.

Chinas Game Industry Report in April 2024_0

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