AMD Reintroduces Anti-Lag 2 After Withdrawal of Problematic Feature

TapTechNews May 23rd news. In October last year, AMD brought a brand-new Anti-Lag+ feature to players in the Adrenalin 23.10.1 driver version, but later it was found that this feature might lead to players being banned, including games like , , , , etc.

According to Valve's official statement, this feature is 'achieved by bypassing the engine.dll function', so they consider it cheating behavior. Therefore, AMD decided to withdraw the Adrenalin 23.10.1 driver, and Valve also said it would unban the affected users.

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In February this year, Frank Azor, the chief architect of AMD's gaming solutions, said that Anti-Lag+ would be reintroduced, but it wasn't until three months later today that AMD finally reintroduced this technology as Anti-Lag 2, and the first game to support this technology was exactly in the previous ban turmoil.

However, different from Anti-Lag+, this new technology requires active integration by the game developer, similar to the original Anti-Lag, so there is no need to worry about the problem of being suddenly banned.

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It is worth mentioning that this new technology is also developed in cooperation with Valve by AMD to ensure that players will not be banned when using Anti-Lag 2.

According to the introduction, through the Anti-Lag 2 integrated in the game, can apply the frame alignment technology to the game code itself and work with the CPU to achieve better frame synchronization. This has a lower response latency than what can be provided by a driver-based solution only (such as Anti-Lag).

In addition, Anti-Lag 2 will also support more additional GPU architectures, including Radeon RX 5000/6000 and Ryzen 6000 integrated graphics cards, while previously it was only applicable to RDNA 3 graphics cards.

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TapTechNews reminds that Anti-Lag 2 is still in the technical preview version and is only applicable to for now, and it needs to be used with the Adrenalin Edition 24.5.1 for Anti-Lag 2 Technical Preview driver.

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