TapTechNews July 13th news, the tech media HardwareUnboxed conducted a relatively rare graphics test in the latest video, further evaluating the Intel A770 through 250 mainstream games to see the performance of this graphics card that has been on sale for nearly 20 months.
Intel started selling the Arc (Ray Tracing) A770 flagship graphics card in October 2022, with a starting price of $329.
In terms of specifications, this graphics card has 32 Xe cores (equivalent to 4096 ALUs) and 32 ray tracing units, as well as 512 XMX engines.
It has a maximum of 16GB video memory, a bandwidth of 560 Gbps, a frequency of 2100 MHz, a 256-bit bus width, and a TDP power consumption of 225 watts. The official version uses a dual-fan cooling.
In terms of games, this graphics card can handle most modern AAA games at a resolution of 1080p and 1440p.
In terms of benchmarks, the ArcA770 runs 14% faster than Nvidia's previous technology RTX3060, and has 65% higher performance in ray tracing.
The media installed the latest 32.0.10.5762 driver update and used the fully supported platform recommended by Intel (with specific requirements for ResizableBAR, etc.).
TapTechNews attached the test results as follows:
233 (93%): The game frame rate is above 40 FPS.
218 (87%): There are no major problems in the game running.
12 (5%): Unable to play the game properly (startup or performance issues).
4 (2%): Completely unable to run the game, including Avatar: Pandora's Frontier, SimCity 4, Left 4 Dead 2, and Saints Row 2.
It is reported that contrary to expectations, the games that are prone to problems with the ArcA770 graphics card are not old games, but new games like Alan Wake 2 and Starfield. Although Intel has iterated the driver update many times, the optimization for these new games is still not perfect enough.
The vast majority of games can run at the highest quality and high quality, and only a very small number of games can only run at the low quality.
One of the problems encountered in the games that cannot be run is that the game will force the use of the core graphics in the CPU to render instead of calling the A770 discrete graphics card to process.