Nvidia Releases

TapTechNews August 21st news, Nvidia yesterday released the promotional video of the open-world action game Call of the Wyvern under Kulo Technology. The game will support ray tracing, DLSS3, and NVIDIA Reflex technology.

According to the introduction, this game is adapted to Windows PC, PlayStation 4, PlayStation 5, Android and iOS platforms, and will also land on the Apple Mac platform in the future. The official server character data is interoperable among the three ends, and the B-server and the official server friends are interoperable, and the same Bilibili account can also realize data interoperability on different platforms.

Call of the Wyvern is an open-world action game, focusing on the highly free action combat gameplay and rich and diverse open-world exploration. And you, the drifter who awakens in this world, will meet countless resonant companions while retrieving memories and finding your own identity, and embark on a journey across the moan with your partners.

Nvidia Releases_0

In addition, Call of the Wyvern iOS end has been adapted to Apple MetalFX technology, supporting A16 chip, M1 chip and above devices (requires updating to iOS17/iPadOS17 system) to be enabled (default enabled, can be manually turned off) when playing this game.

The game equipment requirements are as follows:

Minimum equipment requirements

Android: System version 7.0 and above, Snapdragon 835 and MediaTek同级 chip (G71/72 GPU).

iOS: iPhone 11 and above models, iOS13 and above.

PC: <System> Windows 10 64bit, Intel i5 (9th generation)/Ryzen 2700, <Graphics card>GTX1060/RX570, <RAM>16G and above.

Android/iOS needs to reserve more than 12GB of space, and PC needs to reserve more than 25GB of space.

Recommended equipment requirements

Android: System version 7.0 and above, Snapdragon 8Gen1+/2/3 and MediaTek同级 chip.

iOS: iPhone 13 and above models, iOS15 and above.

PC: <System>Windows 10 64bit, Intel i7 (9th generation)/Ryzen 3700, <Graphics card>RTX2060/RX5700XT, <RAM>16G and above.

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