Capcom's 'Dragon's Dogma 2' Update Promotions, Free Trial, Bug Fixes, and More

TapTechNews June 29th news, Capcom's open-world action game Dragon's Dogma 2 was released in March this year and has now launched its first promotional activity. The Steam China region has a 20% discount, starting from 278.4 yuan ($40.5).

Capcoms 'Dragon's Dogma 2' Update Promotions, Free Trial, Bug Fixes, and More_0

Also, Capcom announced that Dragon's Dogma 2 has now launched a free trial activity. You can play for free for a total of 2 hours before 1 a.m. Beijing time on July 19th.

Capcoms 'Dragon's Dogma 2' Update Promotions, Free Trial, Bug Fixes, and More_1

TapTechNews noticed: The trial will start from creating a character. If you create a character in advance through the game demo, you can enjoy the full 2-hour playing process.

Also, the game has received a DLSS3 frame generation update on May 31st, and the latest patch on June 27th improves the problem of excessive CPU load in specific situations:

Increase and adjustment of warehouse functions

Added the function of selling items in the warehouse menu

Added the function of equipping various equipment items in the warehouse menu

Added the function of equipping equipment items in the warehouse when changing occupations in the professional guild

The upper limit of the number of single items that can be deposited in the warehouse has been increased from 99 to 999

Now when depositing items exceeding the deposit limit, they will be automatically deposited to the deposit limit of the warehouse.

Added the function of turning on/off the display of the Awakened in the photo mode

It is now easier to encounter oxcarts in the wild.

Fixed the error of not being able to obtain the 'Nostalgia Scarf', 'Wilderness Leggings', and 'Superior Ring'.

Fixed the error of being able to enter some inaccessible areas in the wild.

Fixed the wrong price when selling jade in some shops in Velmont.

Fixed the error that sometimes the 'Prophet's Divination' does not inform about this when a character necessary for advancing some tasks dies.

Fixed the error that the collection points of some material items do not refresh before entering the next playthrough.

Fixed the display error of some character avatars in the History->NPC records.

Fixed some errors when opening the locked door in the 'Ancestral Spirit's Bedroom'.

Fixed the error of inconsistent beard position and size in the character editor and in the status interface when creating the tallest character.

Improved the problem of excessive CPU load in specific situations (can improve the display frame rate in scenes with a large number of NPCs such as towns).

Fixed some detailed errors.

In addition, the official said that it will continue to find ways to improve the display frame rate in future updates.

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