Baldur's Gate 3's Success Leads to Unusual Challenges in Development

TapTechNews July 15th news, usually, game development will be affected by various factors, such as layoffs, the pandemic, software issues, and unrealistic expectations, etc. But have you ever heard of a game whose development work is affected because it is too successful? Baldur's Gate 3 has encountered such a problem.

Baldurs Gate 3's Success Leads to Unusual Challenges in Development_0

The CEO of Larian Studios said that Baldur's Gate 3 has won so many awards that even the game's development has been affected. As Larian tries its best to attend all award ceremonies and events, resulting in many team members needing to take time to attend, which in turn affects the daily development work. In order to avoid this situation happening again, the studio has to adjust the award-receiving strategy. It sounds incredible, but it is a fact.

The chief executive officer of Larian Studios and the director of Baldur's Gate 3, Swen Vincke, revealed the above-mentioned unique dilemma faced by the studio in an interview with Edge magazine. This really affects the development work, he said. There are so many award ceremonies, and this has become a real problem.

As Baldur's Gate 3 keeps winning awards, Vincke said that the studio has to arrange a rotation team to attend various award ceremonies and events. Larian Studios may be the first (and perhaps the only) studio in history that needs to send different people to different award ceremonies because of too many awards won.

TapTechNews noticed that Vincke said they are still attending award ceremonies until now. We still go to some award ceremonies, Vincke disclosed. Because these awards are very important, and we also greatly appreciate this recognition.

However, Vincke hopes that future award ceremonies can be held at the same time. This is not because Larian wants to reduce the number of trips, but because the emotional drain brought by award ceremonies is surprisingly large. Vincke and his team are eager to put an end to this highly praised project, but the continuous praise makes it impossible for them to truly get a sense of closure. All of our team members have become more emotional because we can't get a sense of closure. After the project is over, you always long for a sense of closure.

According to statistics, Baldur's Gate 3 has won nearly 30 awards, and this is only a part listed on IMDb. This is an amazing achievement and well-deserved. Larian Studios knows that they have created an excellent game, but they didn't expect the success of the game to affect game development.

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