TapTechNews on June 11, Apple released the all-new GamePortingToolkit 2 at the WWDC 2024 Global Developer Conference, allowing developers to more easily port games to Mac, iPhone, and iPad.
Apple's GamePortingToolkit 2.0 has significantly enhanced compatibility with Windows games, providing a brand-new shader debugging tool and updating Xcode to unify game codes and shaders across devices.
Apple has also broadened the guidance scope to assist developers in porting games to Mac. New practical tools have been introduced in the toolkit to allow developers to more intuitively evaluate the performance of games on Apple Silicon chips.
TapTechNews attaches the following evaluation tools for the latest version:
More gaming technologies
Improved graphics and compute compatibility
Support for ray tracing
The AVX2 instruction set
Increased performance
Developers can also use Metal tools such as MetalHUD, Metal GPU Capture, and MetalSystemTrace to start debugging and profiling games during the evaluation process.
Apple WWDC 24 Developer Conference Keynote Special